Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Attaining the title HuntsMaster is the highest achievement that any Dwarvish Hunter can hope to achieve-and few enough do. Most Hunters simply do not possess the skill necessary to be awarded this title, and many of those who do possess the potential are killed on the hunt.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Dwarvish Huntsman |
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Advances to: | |
Cost: | 50 |
HP: | 45 |
Movement: | 8 |
XP: | 114 |
Level: | 3 |
Alignment: | neutral |
ID | Dwarvish HuntsMaster |
Abilities: |
Spear pierce | 12 - 2 melee | ||
Fishing Net impact | 10 - 2 ranged | slows |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | 1 | 0% |
Deep Water | 1 | 50% |
Flat | 1 | 30% |
Forest | 3 | 30% |
Frozen | 2 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 60% |
Mountains | 2 | 50% |
Mushroom Grove | 2 | 30% |
Sand | 1 | 30% |
Shallow Water | 1 | 60% |
Swamp | 1 | 40% |
Unwalkable | 99 | 60% |
Village | 1 | 60% |